Megan Cooke
Megan Cooke connects enthusiast gaming hardware with mainstream game and entertainment brands, covering launches and announcements that matter to players across platforms.
She covers gaming for Swipe Right and contributes games coverage to other specialist and general news outlets.
Her beat centres on video games, with regular attention to movies and technology where they intersect with major gaming franchises and platform holders.
Gaming hardware and simracing partnerships
Gaming hardware and licensed peripherals are a visible part of Cooke’s work, particularly products aimed at committed players and fandoms.
Her coverage includes officially licensed simracing wheels branded with Ferrari and 24H Le Mans, reflecting an interest in motorsport tie-ins and the hardware that underpins racing games and simulations.
She treats these products as part of the wider gaming ecosystem, linking brand partnerships and hardware design to how players engage with racing titles and competitive play.
Across this hardware sub-beat she keeps the focus on what the product is, who it is for, and how it fits into current trends in enthusiast gaming.
Console franchises and entertainment crossovers
Cooke reports consistently on console ecosystems and marquee franchises, with a particular focus on brands such as Nintendo, Spider-Man, and Microsoft.
She follows franchise developments, platform decisions, and related products, showing how game worlds and entertainment IP shape the broader gaming conversation.
Her coverage highlights the points where games, films, and technology overlap, treating crossovers and branded tie-ins as core parts of the modern gaming landscape rather than side notes.
She draws on a background in both games and local journalism to keep these stories grounded in clear facts and accessible context.
The writing is straightforward and descriptive, keeping attention on release information, position in a franchise, and the implications for players and fans.
Announcements, rumours, and multi-outlet coverage
Cooke specialises in news-led coverage of game releases and rumours, tracking upcoming titles and industry moves that shape expectations for players.
She works across formats including press release–style announcements, expert commentary, reviews, and news pieces, adjusting depth and tone to match the story.
Her work and expertise are featured across outlets such as Gameluster, ManchesterWorld, Yahoo Sports UK, and GGRecon, giving her a presence in both specialist gaming press and broader news environments.
In stories built around rumours or early information she distinguishes confirmed details from speculation, maintaining a clear line between official announcements and emerging chatter.
Across these outlets and formats, she keeps the emphasis on what the development means for players, whether that is a new game, an update to a familiar series, or a branded hardware launch connected to a major event or franchise.
4 more gaming journalists.
Aaron Astle
Aaron Astle covers the business of mobile games through data, company strategy and cross-platform trends. He is Features and Data Editor at PocketGamer.biz and has written more than 2,000 articles for the publication. His beat includes game performance, revenue, player numbers, market share, monetisation, longevity and location-based games. He covers leadership changes, studio restructures, trade bodies, publishing decisions, investment and platform relations. He also reports on mobile, console and PC compatibility, live operations, regional marketing, hardware and app store rules. His work includes interviews with publishers such as King, Scopely, Cygames, Sybo and Rovio, plus year-in-review features for 2024 and 2025. He combines news, interviews, performance data and product timelines in clear analysis. He also contributes to the Week in Mobile Games podcast and event coverage.
Aaron Down
Aaron Down stands out for practical, systems-aware coverage that helps players navigate complex PC games and the platforms around them. He is a guides writer at PCGamesN and a staff writer at The Loadout. His work covers strategy games, live-service updates, codes, online worlds, simulation and management games, and classic titles being remade. He writes about League of Legends and Teamfight Tactics from long experience with both, with a focus on depth, meta shifts, and long-term mastery. His PCGamesN work includes strategy round-ups, Guild Wars 3 news, and reviews such as Two Point Museum. His writing has also appeared in The Digital Fix, Medium, Newsbreak, Flipboard, and other gaming platforms. He reports in clear, direct language, focusing on verified information, game systems, player access, and how platforms such as Steam shape discovery.
Aaron Potter
Aaron Potter is a franchise-focused games journalist who judges big-budget console and PC releases as parts of longer stories. At the Mirror’s gaming vertical, he writes reviews, release-time explainers, deal guides and commentary across PlayStation, Xbox, PC and Nintendo. His beat includes narrative-driven action games, horror, superhero epics, fantasy RPGs, co-op shooters and major series such as Marvel’s Spider-Man, Star Wars Jedi, Resident Evil, Dragon’s Dogma and God of War. He also covers launch times, platforms, Game Pass, crossplay, pre-orders, discounts and AAA ports, helping players decide what to play and how to buy it. With more than eight years in games journalism, prior freelance work and a book on indie games, he compares new releases with their predecessors, weighing storytelling, polish, innovation and value.
Adam Starkey
Adam Starkey stands out for writing about how games feel to play day to day. At Metro, he covers console and PC games, with a focus on Nintendo, fighting games and competitive titles, and he mixes reviews, news and commentary on major releases and hardware. He writes clear, player-focused criticism on mechanics, monetisation, accessibility and local multiplayer appeal. He also reports on live service systems, trailers, reveals, studio statements and consumer issues such as PS5 Pro scalpers. Beyond Metro, he works as a freelance entertainment journalist across games, TV, film, music and esports, with work published in NME, Rolling Stone UK, Radio Times, Edge, Nintendo Life and VG247.