Aaron Potter
Aaron Potter focuses on big-budget console and PC games, combining player-first buying advice with detailed coverage of story-led blockbusters. At the Mirror’s gaming vertical he writes reviews, release-time explainers and deal-led guides for major franchises across PlayStation, Xbox, PC and Nintendo. He draws on more than eight years covering video games, plus prior freelance work and a book on indie games, to place new releases within the wider history of the medium.
Blockbuster reviews and sequel-heavy franchises
Potter’s reviews concentrate on narrative-driven action games and long-running series, often treating each new installment as a continuation of an ongoing story. His coverage of Marvel’s Spider-Man 2 highlights its emotional sequel narrative and praises the game as a follow-up that is “full of heart, spectacle and innovation in all the right places,” underlining his focus on character and storytelling as much as mechanics.
In his write-up of Star Wars Jedi: Survivor he calls it “one of the best games of 2023 so far” and a Star Wars title “we’ll likely be talking about for years to come,” framing the release as a milestone entry in a wider canon.
He brings the same franchise-minded perspective to horror and action series, suggesting Resident Evil Requiem could be the “best entry yet” and describing Dragon’s Dogma 2 as a “faithful sequel that’s fun but leaves room for innovation.” Recent work also includes commentary on future installments in flagship series such as God of War, where he reports on hints about the next game’s reveal timing from the actor behind Kratos. Across these pieces he weighs how sequels advance their series, balancing enthusiasm for established worlds with scrutiny of innovation and polish.
Release times, platforms and how to start playing
Potter regularly produces service pieces that tell players exactly when and where they can start playing new releases.
His explainer on the release time for fantasy RPG Avowed sets out a detailed schedule across North American and European time zones and clarifies availability on Xbox Series X|S, PC and Game Pass. Similar guides for Payday 3 and Crimson Desert pinpoint launch times and platform support, helping readers plan their downloads or preloads around regional unlocks. He also covers cross-platform details, as in his Redfall crossplay article that confirms how players on Xbox and PC can join co-op sessions together.
These pieces emphasise practical information - regional timings, supported hardware, subscription access and crossplay - so readers know not just whether a game is good, but how to get into it as efficiently as possible.
Deals, pre-orders and backlog play
A consistent strand in Potter’s work is price-conscious coverage of new and upcoming games. His guide to Star Wars Jedi: Survivor collects the best launch deals and retailers, pairing his five-star verdict with concrete recommendations on where to buy. In his Resident Evil Requiem piece he flags a significant pre-order discount, explaining how players can secure the game for substantially less than full price.
Coverage of Crimson Desert signposts both his full review and the timing of its release, linking critical impressions directly to availability and value. Alongside launch-oriented pieces, he writes about the growing library of AAA ports on Nintendo’s latest hardware and how that catalogue turns the device into his primary machine for clearing a backlog, underlining his interest in how older titles live on through new platforms.
Across these articles he treats budgets, discounts and backlogs as part of the gaming experience, not an afterthought, positioning himself as a guide to both what to play and how to buy it.
Platform depth and series expertise
Potter’s author bio stresses deep familiarity with a wide spread of series and platforms, ranging from TimeSplitters and Uncharted to Diablo, Mortal Kombat, The Legend of Zelda, Super Mario, Assassin’s Creed and Far Cry, as well as handheld systems like PlayStation Vita.
This breadth shows up in his choice of subjects: horror revivals, superhero epics, fantasy RPGs and co-op shooters all sit within his comfort zone, and he moves easily between console exclusives and multi-platform releases. He writes and talks about games for the Mirror’s gaming operation, reflecting a role that spans written reviews, practical guides and on-mic commentary. With more than eight years in games journalism and prior freelance experience across specialist and mainstream outlets, he tends to read new titles against their predecessors and the wider genre, using long-term familiarity with series to judge whether they push things forward or simply repeat past highs.
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