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Logan Moore

comicbook.comUSA
Interested in
PlayStationNintendoGame FranchisesStreaming Culture
About

Logan Moore covers the shifting landscape of console gaming with a focus on how platform decisions and franchise developments affect players day to day. As Gaming Editor at ComicBook.com, he steers news coverage toward concrete updates: new releases, firmware changes, hardware accessories, remasters, and service announcements across major platforms. His bylines centre on specific moves from publishers and platform holders, translating announcements into clear, timely news about what is coming, what is changing, and what might be delayed.

Console ecosystems and platform updates

Moore’s most consistent thread is detailed coverage of PlayStation hardware and software, where he tracks new releases, system updates, and accessories across PS5, PS4, and legacy platforms.

His work includes news on PS5 firmware updates with full patch notes, highlighting what each update changes and why it matters for players. He also reports on new and unusual PS5 controllers, treating hardware announcements as news items in their own right rather than as footnotes to game coverage.

Articles on classic PlayStation titles, including pieces on PS1 catalog additions and a re-release of a classic PS2 shooter on modern consoles, show a sustained interest in how legacy content is preserved and resurfaced on current hardware.

Across this console beat, Moore concentrates on the practical side of platform news: when updates arrive, what they contain, and how they alter the experience for owners of current systems. He writes in a straightforward news format built around specific announcements and releases, aligning coverage with player-facing details rather than broader commentary.

Franchise news and remasters

Moore regularly follows major game franchises through new entries, remakes, and long-term roadmap decisions from their studios. His coverage of Resident Evil focuses on the cadence of Capcom’s remakes, including reports that fans may have to wait longer for the next instalment, framing delays in terms of expectations for the series. On the Xbox side, he has written about Gears of War 6 still being planned despite the separate E-Day announcement, clarifying how one project fits into the wider franchise timeline and what it means for ongoing storylines.

These pieces emphasise concrete information from developers and publishers, with clear attention to sequence, release order, and what has been officially confirmed.

Remasters and re-releases form a recurring strand within this franchise focus. Alongside Resident Evil and Gears of War, Moore covers classic PlayStation titles and older shooters returning on modern consoles, treating preservation and reissue decisions as notable news in themselves.

His reporting connects these announcements to the franchises’ broader histories, but stays rooted in specifics such as platforms, windows, and the nature of the update or remake.

Nintendo hardware, games, and deals

Beyond PlayStation, Moore maintains steady coverage of Nintendo’s ecosystem, from hardware roadmaps to major game promotions. His work on the forthcoming Nintendo Switch successor tracks news and rumours tied to “Nintendo Switch 2,” situating new reports within a dedicated archive of coverage on the next-generation system. In parallel, he writes about sales on Nintendo’s first-party catalog, highlighting deals across franchises like Mario, Zelda, and Metroid and spelling out where and how players can save on these titles.

This mix of future-facing hardware pieces and current discount roundups gives his Nintendo coverage a clear player-centric angle.

In these stories Moore again favours concise, announcement-led formats: a new detail on upcoming hardware, a limited-time promotion, or a notable update to the platform’s game lineup becomes the anchor for each article. The emphasis stays on tangible information - release timing, pricing, and availability - rather than speculation, keeping the focus on what Nintendo has put in front of its audience.

Live-service titles, publishers, and gaming culture

Moore’s beat also extends into live-service games, major publishers, and streaming culture, rounding out his view of the gaming landscape. His Helldivers 2 coverage sits in a dedicated archive and follows the evolving state of the game, reflecting the ongoing nature of live-service titles. He writes multiple pieces tied to Activision, tracking news around its games and corporate moves that have direct implications for players. LEGO-branded articles further show an interest in gaming-adjacent products and tie-ins, where sets and collaborations intersect with popular franchises.

On the culture side, Moore has reported on streamer Amouranth’s bans from Twitch, covering her responses and the surrounding platform enforcement as gaming news.

These pieces position personalities and moderation decisions within the wider ecosystem that his console and franchise coverage already describes. Taken together, his work gives communications teams and industry watchers a clear sense that his focus lies where platforms, publishers, and prominent figures make concrete changes that affect how games are played, bought, and discussed.

Also covering this beat

4 more gaming journalists.

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Adam Bankhurst

ign.com

Adam Bankhurst covers the busiest crossroads of gaming and entertainment for IGN, with a focus on breaking news, live event roundups, and franchise guides. He reports on releases, updates, hardware, films, anime, and major fan universes including Disney, Star Wars, Marvel, Lord of the Rings, Nintendo, Final Fantasy, and Mass Effect. He has covered events such as E3 and PAX, and has written The Game Awards 2020: All the Winners and X-Men Movies in Order: The Full Timeline. His work turns announcements, shows, and timelines into clear, digestible stories. He leads with dates, decisions, platforms, prices, and viewing or playing order. He also helps manage IGN’s homepage and contributes news, reviews, previews, features, commerce, and wiki content.

USA·Gaming
AJ

Alejandro Josan

gametyrant.com

Alejandro Josan specialises in turning complex, high‑information subjects into concise, usable narratives with facts first and minimal opinion. He writes guides, lists, and features for GameTyrant, focusing on step‑by‑step instructions, completion times, and whether in‑game systems are worth a player’s time. His work on titles like Rhapsody in Scarlet, Harvest Moon: Echoes of Teradea, and High on Life 2 explains progression, mechanics, systems, and different completion paths with clear numeric framing. He also breaks down layered systems in games such as Palworld and Infinite Craft into short, direct explanations. Outside GameTyrant, he has an extended track record on live‑service games, especially Destiny 2, covering tier lists, seasonal content, weapon “god rolls,” patch changes, and build optimisation. At Suggest, he is a resident crime expert reporting on breaking crime news and rare medical cases with clear timelines and careful use of official information.

USA·Gaming
AA

Alex Van Aken

gameinformer.com

Alex Van Aken is a multimedia video game journalist who specializes in long-form documentaries, developer profiles, and weekly conversation-driven coverage of major releases and industry trends. He is senior video editor at Game Informer, where he leads the video team, travels for cover stories and studio visits, and hosts The Game Informer Show podcast. His reporting centers on cover story features and developer-focused coverage that highlight how games are designed and produced, often anchored to tentpole titles like Assassin’s Creed Mirage, Halo: Campaign Evolved, and World of Warcraft. Van Aken also writes previews, impressions, and reviews across action-adventure franchises, live-service expansions, and racing games. He builds independent game documentaries, appears on major industry platforms, and cites consulting experience on notable series, grounding his work in visual and audio storytelling and direct access to creators.

USA·Gaming
AL

Alexander Lee

GamesBeat (gamesbeat.com)

Alexander Lee covers how games, platforms and creators intersect with business. He leads news coverage at GamesBeat across gaming, entertainment, technology, the creator economy and the future of media. His core beat is platform strategy, live services and new game models, with close attention to Roblox, creator tools, monetization, communication features, safety and emerging technology. He also covers esports, content creators, regulation, accessibility and how design choices affect players and developers. Before GamesBeat, he covered gaming, esports and creators through advertising and marketing. His reporting connects product changes and policy decisions to their effects on companies, creators and audiences. He reports from industry events, uses participant voices to show business impact and analyzes longer-term strategy. He also hosts and joins podcast conversations with industry leaders.

USA·Gaming
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