Josephine Watson
Josephine Watson is a senior editor at TechRadar who sits at the intersection of smart home, lifestyle gadgets, gaming and sustainability, using first‑person testing and deeply reported features to show how consumer tech lands in everyday life. She leads the outlet’s Social & Engagement operation, guiding new formats and audience strategy while keeping a hands‑on role with devices, platforms and services. Her work is distinguished by a strong focus on responsible, inclusive technology culture, with recurring attention to internet safety, wellbeing and progressive workplace practices.
Smart home hunting at CES and beyond
Watson covers smart home and household technology as lived-in systems rather than abstract spec sheets, often grounding her analysis in show floor reporting and home trials. In her CES coverage she “smart home hunts” for standout gadgets, curating devices that meaningfully improve domestic routines while explaining where hype outstrips usefulness.
Trade show dispatches like her round‑up of robot vacuums at IFA 2023 are unusually frank, walking through every model she saw and spelling out why none earned her recommendation, which gives her smart home coverage a clear consumer advocacy edge. Away from events she writes explainers and opinions on building immersive smart lighting and gaming desk setups, including detailed accounts of projects that fail, which she then uses to map practical constraints and realistic outcomes for readers.
Her small appliance and kitchen‑tech pieces, including Prime Day ice cream maker coverage, treat aesthetics, footprint and ease of use as seriously as performance, signaling that design and daily usability are central criteria in her home gadget beat.
From robot vacuums to immersive smart lighting
Beyond marquee events, Watson’s smart home reporting drills into how individual products fit into wider ecosystems and workflows.
She profiles home security cameras, smart lights and other connected devices with attention to subscription models, data practices and long‑term maintenance, reflecting her broader concern with internet safety and sustainable ownership rather than quick upgrades. In many pieces she frames smart home gear around multipurpose setups – cleaning, entertainment, ambient lighting and work – outlining the compromises required when devices must serve overlapping roles. Her tone is direct and practical; she is comfortable calling out fiddly installation, cluttered apps or marginal real‑world gains, which makes her coverage particularly valuable when a story needs a critical voice on whether a new product genuinely improves domestic life.
Wearables, phones and personal tech
Watson regularly tests wearables and mobile devices by embedding them in travel, health and creative routines, rather than running isolated lab checks. Her week‑long trial of travel‑focused smart glasses, for example, uses a holiday to probe comfort, social reactions and real navigation benefits, surfacing both novelty and friction in wearing connected eyewear all day. She evaluates smartphones like the Samsung Galaxy Z Flip line as tools for specific tasks – in one piece, an “excellent vlogging camera alternative” – balancing camera features, form factor and image quality against the realities of content creation. Health and wellness tech appears in her work through long‑form pieces on nutrition apps and at‑home test kits, where she documents multi‑week experiences with services like Zoe to understand behavior change and data transparency, not just interface polish. She applies a similar lens to e‑readers and tablets, sharing the note‑taking techniques she uses on devices such as the Kindle Scribe, and breaking down which software workflows genuinely support everyday productivity.
Pokémon Go at 10 years and other gaming stories
Gaming is a recurring thread in Watson’s portfolio, spanning feature reporting, commentary and interactive pieces that tap into long‑running fandoms. She has written about Pokopia DLC and its hold on players, using her own extended play sessions to explore how new content reshapes engagement loops and community conversation around the game. In a major feature on Pokémon Go’s 10‑year milestone, she interviews a senior game development executive to chart how the title has evolved and what long‑term live service support looks like, positioning mobile gaming within a broader culture and business context. Her work on PC hardware and AI assistants includes building a gaming rig with guidance from tools like ChatGPT and Gemini, documenting the process and frustration in a narrative that doubles as a critique of current AI capabilities. She also leans into fan culture through pieces such as a Legend of Zelda trivia quiz, designing content that rewards deep franchise knowledge and encourages playful interaction with the brand.
TechRadar Sustainability Awards and ethical tech
Watson plays a leading role in TechRadar’s sustainability coverage, including fronting the TechRadar Sustainability Awards and explaining why specific companies and products are recognized. Her Sustainability Awards feature lays out how judges assess “real progress” in sustainable tech, highlighting concrete efforts in energy efficiency, repairability and corporate responsibility rather than generic green messaging. Across multiple bios and features she is described as a smart home enthusiast and a champion of the outlet’s sustainability initiatives, reinforcing that environmental impact is a standing consideration in her tech reporting.
Her professional profile also emphasizes advocacy for internet safety, education, diversity, inclusion, mental health and neurodiversity in corporate settings, which informs the ethical frame she brings to stories on platforms, workplaces and digital culture. She is an NCTJ‑trained, award‑winning journalist recognized in the PPA 30 Under 30 list, and uses that editorial authority to push for technology coverage that takes social responsibility and user wellbeing seriously.
4 more technology journalists.
Aaron Brown
Aaron Brown focuses on how major games and consumer tech platforms work in practice for ordinary users, using high-profile launches to show what fans can and cannot do with the hardware and services they already own. He covers technology for GB News with an emphasis on console ecosystems, digital storefronts and online fan culture around blockbuster releases. His current work centres on big franchise titles on PlayStation and Xbox and what they mean for players. He looks past hype to practical details like missing pre-order options and staggered announcements, explaining how storefronts act as a key communication channel. He writes in a straightforward, accessible style that breaks down timelines, terminology and platform quirks. He also brings a broader consumer-technology lens, treating consoles as part of a wider home tech setup of services, apps and hardware.
Aaron Trueman
Aaron Trueman is a technology journalist at Rockstar Intel who stands out for cutting through speculation and focusing on clear release timing. He covers the business and release-cycle side of Rockstar Games, with a particular focus on Grand Theft Auto 6 and the concrete information players can take from executive announcements. His reporting tracks release dates, internal targets, project timelines, and Take-Two CEO updates, and he explains how official guidance changes expectations for when GTA 6 will arrive. He treats company leadership’s own words as the backbone of his coverage, using formal statements and industry signals to show what is firm, what has shifted, and what still matters. His work sits at the intersection of gaming, corporate strategy, and launch windows, and he reports in practical, grounded terms.
Adam Riley
Adam Riley’s reporting stands out for showing how products perform in real life, not just on paper. He is operations director at Cubed3, where he writes hands-on reviews of gaming hardware, audio gear, accessories, storage, smart tech and creator tools. His beat includes headsets, earbuds, speakers, lights, docks, chargers, power banks, stands, gaming chairs and desktop gear, judged by usability, reliability, comfort and everyday performance. He also covers industry design and engineering through interviews, plus UK game charts and release trends. His wider work includes reviews of Japanese snack, beauty and lifestyle boxes, event reports and live music. He links technical features to gaming, streaming and mobile work, tests how products fit into busy setups, and explains where design choices, software limits or missing features affect daily use.
Al Landes
Al Landes focuses on what AI, security, and hardware choices mean for everyday users. He is a long-time tech writer and managing editor at Gadget Review, where he oversees review writers and reports for the technology desk. His work covers AI agents, privacy, cybersecurity, personalized tech, consumer hardware, accessories, and practical troubleshooting. He examines issues such as Meta’s Muse, Google’s Personal Intelligence, malware in anime wallpapers, and McAfee’s focus on identity and personal data. His hardware coverage includes iPhone cases, Apple TV 4K, and the Apple–Samsung rivalry. He also writes about hotel technology, science claims, and sports technology such as the PONGBOT Aura training robot. He uses hands-on testing, clear explainers, and evidence-based reporting to show risks, benefits, trade-offs, and whether a product or upgrade is worth the money.