Jon Hicks
Jon Hicks approaches the games business as an editorial leader, focusing on careers, investment and long-term industry trends rather than individual releases. As editorial director at GamesIndustry.biz, he oversees coverage that serves professionals across development, publishing, platforms and services. His work spans written articles, live events and audio, giving him a broad view of how the industry operates and where it is heading.
Games industry careers and professional ecosystems
Hicks devotes attention to the infrastructure that supports people working in games, not just the products they ship.
In his coverage of careers and professional tools, he writes about platforms that help staff maintain public profiles, track credits, search for roles and interpret industry data. His article on MobyGames’ new suite of pro tools looks at features for maintaining a career profile, finding jobs and seeing industry insights, reflecting his interest in the services that underpin the games workforce. This emphasis on the professional ecosystem makes his coverage relevant to studios, service providers and platforms that sit around core game development.
Business analysis through the GamesIndustry.biz podcast
Hicks’ remit includes the GamesIndustry.biz podcast, a weekly show that focuses on news from the global games industry and the business forces behind it. Recent episodes have tackled topics such as Roblox’s relationship with Hollywood and the role of events like London Games Week in shaping the industry’s calendar. Other shows dig into financial results and expansion strategies at companies like Roblox, and examine regional events such as Gamescom Latam and initiatives like iicon. The podcast also covers platform and franchise strategy, with episodes on Call of Duty, Game Pass and the Mario movie that look at how content, distribution and cross-media projects intersect.
Across these discussions, Hicks’ work foregrounds commercial performance, platform positioning and the impact of major events, framing news in terms of consequences for the wider industry rather than consumer hype.
Investment, events and the wider games ecosystem
Live events and funding are another strand of Hicks’ coverage.
At MCM Comic Con’s Indie Game Summit, he moderates The Games Investment Panel, bringing together investors and creators to discuss how independent developers can secure backing and scale their projects. That role reflects a long-standing involvement with events and the business side of games media, including work on multiple live shows and summits over his career. His focus on investment and event programming positions him as a connector between studios, financiers and the broader ecosystem of organisers and partners that support the industry.
Stories and appearances that touch on summits, panels and conventions tend to concentrate on how these gatherings shape deal flow, visibility and strategic relationships in games.
Editorial leadership across games media
Hicks brings more than two decades of editorial experience across technology and games media to his current role. He has led and overseen consumer-facing games websites and YouTube channels, managing large teams and portfolios aimed at global audiences. His past work includes responsibility for outlets such as Eurogamer, Rock Paper Shotgun, VG247 and Dicebreaker, and he has held senior positions at major games magazines including Official Xbox Magazine.
Before moving fully into games, he worked on technology magazines, then broadened into websites, video, social and events, giving him familiarity with multiple formats and audience needs.
This background informs his approach at GamesIndustry.biz, where coverage is structured to deliver essential insights and analysis for industry professionals rather than general consumers. Across platforms and formats, Hicks’ work is distinguished by an emphasis on strategic context, professional impact and the business structures underpinning the games industry.
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