Jody Macgregor (PC Gamer's Weekend/AU Editor) combines music journalism pedigree with encyclopedic gaming knowledge to shape PC-centric discourse. Based in Melbourne, his work spans:
Recent recognition includes reader-voted accolades for Warhammer coverage and academic citations of his audio design analyses. His career trajectory from music journalist to PC gaming authority offers unique insights into industry convergence.
We've followed Jody Macgregor's work across decades of gaming journalism, where he has carved a niche as a storyteller bridging technical analysis with cultural critique. His career trajectory reflects a deep commitment to PC gaming's evolving landscape, from retro Commodore 64 nostalgia to cutting-edge Unreal Engine developments.
Macgregor prioritizes stories exploring player creativity, as seen in his Skyrim modding retrospectives. Pitch case studies of modders transforming games' commercial trajectories, similar to his analysis of Counter-Strike's Half-Life origins.
His Bruxnerverse article demonstrates particular interest in antipodean creators. Pitches should highlight unique aspects of Australia's game dev ecosystem, from funding models to environmental influences.
With roots in Commodore 64 gaming, Macgregor appreciates modern takes on retro mechanics. Successful pitches might compare current indie titles to 1990s design philosophies, as he did analyzing Pool of Radiance's legacy.
"Macgregor's Warhammer coverage sets the standard for franchise analysis" - PC Gamer Reader Poll 2022
At PressContact, we aim to help you discover the most relevant journalists for your PR efforts. If you're looking to pitch to more journalists who write on Gaming, here are some other real estate journalist profiles you may find relevant: