Jeremy Schepper
Jeremy Schepper writes video game reviews for Netto's Game Room, with a focus on character-driven and franchise titles that align closely with his long history with games and genre fiction. He brings decades of play into his coverage and has been writing about games since 2015, which gives his work a seasoned, reference-filled perspective. His reviews often foreground how a game fits into a series, an existing universe, or his own relationship with that property, rather than treating each release as a standalone product. That through-line runs across his coverage of licensed, retro, and fantasy games, including his review of Spyro the Dragon.
Franchise game coverage
Schepper’s recent work concentrates on games built around established franchises, from tabletop worlds to anime and film series.
He covers multiple Warhammer titles, including Warhammer: Vermintide 2 and Warhammer 40,000: Space Marine 2, emphasizing action-heavy adaptations of that universe. His archive also includes several Star Wars games, such as Star Wars Zero Company and Star Wars: The Clone Wars – Jedi Alliance, reflecting sustained interest in how that franchise translates into different gameplay formats and eras. He extends this franchise lens to properties like Dragon Quest: The Adventure of Dai, Transformers: Battlegrounds, and Hogwarts Legacy, showing a consistent focus on how games handle beloved characters, stories, and settings.
This pattern is reinforced by the way he frames his own tastes inside the work. He signals a strong affinity for series such as Medabots and SoulCalibur and for retro anime and fantasy stories, and his choice of titles - Medabots Survivors alongside big-name fantasy settings - tracks closely with those interests. In his Star Wars Zero Company review, he explicitly notes that the game feels tailored to his personal interests, underlining that he writes as a invested genre fan as well as a reviewer. For story-driven or world-rich IP, he is a fit when a game’s connection to an existing universe is central to the pitch.
Retro and remastered titles
Alongside current franchise releases, Schepper covers remasters and classic-era games, treating them as part of a broader history rather than isolated nostalgia pieces. His DuckTales: Remastered Review sits at the front of the site and opens with him acknowledging that he missed DuckTales as a kid, immediately situating the game in relation to his own playing timeline and to the series’ original audience. Reviews of Sonic the Hedgehog and Castlevania show him returning to foundational platformers and action titles, engaging with their legacy and place in the medium’s canon.
Spyro the Dragon fits into the same lane, where he looks at how a character-driven title from a prior era holds up for contemporary players.
He also writes longer-form reflections that treat older design trends as a topic in themselves, most notably in The Era of the Caveman Game: Our 20th Century Stone Age. That piece signals an interest in using specific subgenres or periods - here, “caveman” games of the twentieth century - as a way to talk about how gaming evolved and what kinds of themes dominated different eras. This combination of individual retro reviews and broader historical essays differentiates him from reviewers who only treat older titles as novelty re-releases. Titles with remaster angles, anniversary editions, or explicit ties to a gaming “golden age” map directly onto this thread in his work.
Reviews and commentary format
The bulk of Schepper’s output at Netto's Game Room is labeled as reviews, and his byline appears consistently on that tag archive.
Within those reviews, he writes in the first person, openly stating whether he grew up with a property or discovered it later, as in his comment about missing DuckTales as a kid. He also foregrounds when a game intersects with his specific preferences, as with Star Wars Zero Company feeling tailored to his personal interests. This approach makes the format openly subjective while still grounded in clear familiarity with the source material and with similar titles.
Beyond straightforward assessments of gameplay and adaptation, he occasionally shifts into commentary pieces such as The Era of the Caveman Game: Our 20th Century Stone Age, which use gaming history and genre patterns as the main subject. His author bio notes that he spends his time with retro anime and fantasy novels and hopes to write his own fantasy series, which dovetails with the fantasy-heavy, franchise-rich slate of games he reviews.
Taken together, his body of work is best defined as franchise-focused, nostalgia-aware games criticism that blends personal experience with a clear, consistent review format.
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