Iwan Morris
Iwan Morris knits together breaking mobile games news, hands-on guides, and developer-facing features, giving readers both the headline and the practical context around each release for Pocket Gamer. His work sits across news, reviews, guides, interviews and the Pocket Gamer Podcast, so he follows a title from announcement through launch, early strategy, and post-release support. The result is coverage that tracks the lifecycle of mobile and handheld games rather than treating each story as a one-off.
Breaking news on mobile releases and ports
Morris spends much of his time on fast news about new mobile titles and console or PC games coming to phones and handhelds. Recent pieces include the reveal of RuneScape’s fourth full series entry at RuneFest 2026, where he focuses on the new game’s place in a long-running franchise and its future on mobile. He covers high-profile console-to-mobile ports such as Sifu, a third-person martial arts action game, and Saints Row: The Third Remastered, explaining what is coming over and when players can expect to play on mobile devices.
He also follows notable PC and indie hits like Dave the Diver as they “splash onto mobile,” framing ports in terms of their mechanics and appeal to mobile players.
Alongside these, Morris reports on original mobile launches including War Legends, a real-time strategy title sold as a “true throwback RTS,” and Back 2 Back, which brings couch co-op into handheld play. Articles on games such as Survive: Wilderness, a minimalist survival sim, River City Survivors, a brawler-themed survival title, Gaucho Origins, a Latin cowboy-themed cosy game, and Junk Hero, an idle RPG built around “trash,” show his interest in niche genres and regional or thematic twists within mobile gaming. His piece on Pictonico, a Nintendo app that turns photos into games, fits the same pattern: he pays attention not just to games but to adjacent tools and experiments that blur the line between apps and play.
Across these stories he consistently foregrounds platforms, launch windows and core hooks, giving a clear snapshot of why each title matters and where it fits in the wider mobile catalogue.
Guides, codes and live-game support
Morris complements his news work with guides aimed at helping players start and stay engaged with ongoing games. His Kingdom Rush 6: Genesis beginner’s guide offers “5 tips to master tower defence,” signalling an emphasis on early strategy and readable advice for newcomers to a complex series. A matching review of Kingdom Rush 6: Genesis positions the game as “an almost definitive tower defence experience,” showing that he will both critique and then support a game with practical follow-up coverage.
He regularly writes code and link roundups that serve live communities, such as Bingo Blitz free credits daily links and AFK Journey codes for starting an adventure in Esperia.
These pieces are structured around up-to-date rewards and access codes, keeping readers current with changing promotions and in-game bonuses. Tier lists like High Seas Hero’s ranking of ships “by class,” and similar breakdowns, point to a recurring interest in competitive optimisation and clear hierarchy for characters or units.
Together, his guides, code roundups and tier lists mark him out as someone who returns to games after launch to help players navigate systems and maximise their time.
Reviews, interviews and event coverage
Beyond straight news and how-tos, Morris writes longer-form features and interviews that open up development choices and industry context for a mobile audience. His interview with the Monster Hunter Outlanders development team digs into mobile ports, the thrill of the hunt, and the decision to avoid auto combat, using direct developer insight to explain how a flagship series is being adapted for handheld play.
A separate interview with the Boltgun Boom development team explores an iconic Warhammer 40,000-inspired shooter, again focusing on design decisions and what makes the game distinct within mobile and retro shooter spaces.
Reviews and features like his Kingdom Rush 6: Genesis review sit alongside these interviews, giving him room to make qualitative judgments about design, balance and execution rather than just reporting announcements. Morris also contributes to broader editorial projects at Pocket Gamer, including anniversary reflections on the team and its mission, where he is described as mostly handling breaking news while also writing guides and appearing on the podcast. He takes part in podcast episodes that cover events such as Tokyo Game Show and dive into topics like Suikoden Star Leap, linking his written coverage with on-mic discussion for the same audience.
Travel pieces from major shows such as Gamescom LatAm 2026 further illustrate that he follows the industry on the ground as well as through remote announcements.
Focus on strategy, action and evolving mobile ecosystems
Across his archive, Morris gravitates toward strategy, RPG and action-leaning titles that show off mobile’s depth and variety.
Tower defence and tactical games such as Kingdom Rush 6: Genesis and War Legends, survival-driven titles like Survive: Wilderness and River City Survivors, and genre blends like Bella Wants Blood, which mixes roguelike and tower defence, all feature prominently in his work. His coverage of Hunting Rivals crossing three million downloads demonstrates attention to performance milestones and the ongoing health of live-service games. Fingers-on action pieces like FingerLaserX, a “mobile classic” where players blast spaceships with their fingers, sit next to idle RPGs like Junk Hero, showing he moves easily between casual and core-facing experiences.
This spread of releases, updates, guides and interviews means Morris is not just tracking isolated titles but the evolving ecosystem of mobile gaming as a whole. For stories touching mobile, handheld or app-based play - especially those involving new releases, ports, strategic depth or ongoing live support - his reporting offers clear, succinct coverage grounded in both announcement and hands-on detail.
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