Eric Hauter
Eric Hauter is Editor-in-Chief at Gaming Nexus, covering video games and related hardware across consoles, cloud services, and virtual reality platforms. His work is defined by a broad, hands-on view of how games and devices perform across different ecosystems, from traditional consoles to cloud streaming and VR headsets. He primarily writes scored reviews, complemented by occasional news and commentary around live play sessions and audio shows.
VR reviews and cloud gaming platforms
Hauter maintains a sustained focus on virtual reality, returning to the format repeatedly as new hardware and titles emerge. He is an early adopter of console VR, and continues to play on multiple headsets including PS VR2 and Quest 3, which informs his coverage of VR software and experiences. Recent reviews such as Color-A-Cube for Quest 3 and Five Nights at Freddy's: Help Wanted on Switch show him assessing how VR mechanics, comfort, and immersion hold up over extended play.
Cloud gaming is a parallel strand in his work, where he tracks how streaming services compete with local hardware. In his Amazon Luna review, he examines the service as a platform in its own right, weighing the library, latency, and value against other ways to access games. Across his author materials, he notes that he regularly experiments with services like Luna and GeForce Now, and that curiosity shapes a coverage pattern that treats cloud platforms as core parts of the gaming landscape rather than side experiments.
Cross-platform game and hardware reviews
Hauter covers games on a wide range of systems, with recent work spanning Xbox Series X, PC, Switch-era hardware, cloud services, and VR devices. His CarX Street review for Xbox Series X focuses on how the driving model, progression, and performance land on that console, reflecting a practical, platform-specific approach to racing games.
In Monster Hunter Stories 3: Twisted Reflection for Switch 2, he engages with a long-running series from the perspective of its current hardware, looking at how the latest entry fits into the broader franchise and portable play.
Hardware and accessories are a regular part of his file.
He has reviewed the NACON RIG 600 Pro HX headset, where he evaluates sound, comfort, wireless performance, and cross-device compatibility as part of a console-focused audio setup. In his Nex Playground review, he writes about an A/V system that turns a television into a motion gaming platform, balancing analysis of the hardware with the catalogue of titles and subscription model. This mix of software and accessories positions him as a reporter who can connect games to the devices and living-room setups they run on.
MMOs, RPGs, and Early Access criticism
Role-playing games and online worlds are recurring interests in Hauter's coverage and self-description. He notes that he enjoys JRPGs, strategy games, and action titles, and this plays out in work such as his Monster Hunter Stories 3 review, where he deals with party-building, narrative, and progression. His coverage extends to long-lived online games, including a piece on EverQuest Legends that looks at how a new release within a well-established MMO framework can demand significant time from players through its design and structure.
Hauter also writes critically about Early Access PC games, focusing on the gap between promising concepts and current playability. In Fatekeeper looks amazing but Early Access gameplay is painful, he highlights how visual appeal and design ideas can be undermined by bugs, balance issues, or incomplete systems.
That article shows him willing to distinguish between potential and present reality, and to warn readers when an attractive title is not yet ready for a smooth experience.
Podcasts and live play features
Beyond written work, Hauter is active in audio and live play formats that extend Gaming Nexus into other channels. He serves as Editor-in-Chief during The Gaming Nexus Show, a podcast where the site’s crew discusses game news, concepts like player loyalty, and current releases in a conversational format.
He also co-hosts the Chronologically Podcast, reviewing films from specific filmmakers in sequence, which adds a media-analysis dimension that sits alongside his games reporting.
On the site, he appears in pieces built around group play sessions, such as Gaming Nexus plays Vagante, where he joins colleagues and a streamer to tackle a roguelike together. These features frame him not just as a reviewer but as a participant in multiplayer runs and community content, providing another angle on how games play out in practice with multiple people on screen.
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