Dalton Cooper
Dalton Cooper is the managing editor overseeing gaming coverage at Game Rant, leading its news operation while also writing reviews, features, guides, and more. His work concentrates on fast, factual reporting about changes to major games, services, and franchises, grounded in a broad knowledge of video game history. He approaches even routine updates as part of a larger industry story, double-checking objective claims and contextualizing announcements for players who follow multiple platforms.
PlayStation Plus and Console Subscription Services
Cooper regularly explains shifts in console subscription services, breaking down what changes mean in practical terms for subscribers.
In his coverage of Sony’s decision to stagger PlayStation Plus Extra and Premium additions in June 2026, he details how the rollout differs between the US, UK, Japan, and other regions and spells out the consequences in added wait time for players. He highlights specific titles moving in and out of the lineup - such as Sonic X Shadow Generations arriving early and Final Fantasy 16 and Gitaroo Man following later - to anchor the policy discussion in concrete game availability. He contrasts the new cadence with Xbox Game Pass, noting that delayed access to already released games makes the experiment less exciting than day-one launches, and frames the move as an inconvenience rather than a headline feature.
Franchise Updates and Official Statements
Cooper devotes substantial attention to official statements and milestone updates for major gaming and entertainment franchises. He covers Bethesda’s communications around Fallout 5, outlining how the publisher addresses anticipation for a game that is still years from release and tracking each new comment as part of an evolving messaging strategy.
His reporting on Rockstar’s latest statement about Grand Theft Auto 6 focuses on what the company confirms, what remains unspecified, and how the update fits into the game’s long development and marketing cycle.
Beyond core AAA titles, he reports on announcements like a new official Power Rangers release, giving readers clear dates and format details while situating the project within the broader franchise. When a game such as Dragon Age: The Veilguard is review bombed, he explains the dynamics of user backlash and its impact on public perception, treating sentiment shifts as another form of news that matters to long-running series.
Live-Service, Multiplayer, and Mobile Titles
Cooper spends much of his output on ongoing games where incremental changes alter day-to-day play.
He has authored dozens of pieces on PUBG, tracking updates, balance changes, and community issues for one of the defining battle royale titles. In mobile coverage, he reports on developments like datamined evidence that Pokémon GO will add remote trading, explaining how new systems could affect long-term players and the social structure of the game. This focus on live-service and multiplayer ecosystems complements his franchise reporting, emphasizing how small patches and feature tests accumulate into significant shifts for dedicated communities.
Editorial Leadership and High-Volume Coverage
Cooper holds a senior editorial role at Game Rant, managing its gaming coverage and leading the site’s news operation while continuing to write himself.
His author page lists over twelve thousand articles, with the vast majority in news, supplemented by features, guides, reviews, lists, and deals coverage. He has been writing about video games professionally since 2011 and describes himself as a video game historian who strives to play as many titles as possible.
In a discussion of breaking news practices, he explains that he double-checks every objective claim, verifying review scores on aggregators and user ratings on platforms, and that he routinely confirms details like release dates and name spellings before publishing or editing. This combination of volume, breadth, and insistence on verification shapes his reporting style: rapid coverage anchored in discrete facts, with context drawn from years of watching how games launch, get updated, and are received by critics and players.
4 more gaming journalists.
Adam Bankhurst
Adam Bankhurst covers the busiest crossroads of gaming and entertainment for IGN, with a focus on breaking news, live event roundups, and franchise guides. He reports on releases, updates, hardware, films, anime, and major fan universes including Disney, Star Wars, Marvel, Lord of the Rings, Nintendo, Final Fantasy, and Mass Effect. He has covered events such as E3 and PAX, and has written The Game Awards 2020: All the Winners and X-Men Movies in Order: The Full Timeline. His work turns announcements, shows, and timelines into clear, digestible stories. He leads with dates, decisions, platforms, prices, and viewing or playing order. He also helps manage IGN’s homepage and contributes news, reviews, previews, features, commerce, and wiki content.
Alejandro Josan
Alejandro Josan specialises in turning complex, high‑information subjects into concise, usable narratives with facts first and minimal opinion. He writes guides, lists, and features for GameTyrant, focusing on step‑by‑step instructions, completion times, and whether in‑game systems are worth a player’s time. His work on titles like Rhapsody in Scarlet, Harvest Moon: Echoes of Teradea, and High on Life 2 explains progression, mechanics, systems, and different completion paths with clear numeric framing. He also breaks down layered systems in games such as Palworld and Infinite Craft into short, direct explanations. Outside GameTyrant, he has an extended track record on live‑service games, especially Destiny 2, covering tier lists, seasonal content, weapon “god rolls,” patch changes, and build optimisation. At Suggest, he is a resident crime expert reporting on breaking crime news and rare medical cases with clear timelines and careful use of official information.
Alex Van Aken
Alex Van Aken is a multimedia video game journalist who specializes in long-form documentaries, developer profiles, and weekly conversation-driven coverage of major releases and industry trends. He is senior video editor at Game Informer, where he leads the video team, travels for cover stories and studio visits, and hosts The Game Informer Show podcast. His reporting centers on cover story features and developer-focused coverage that highlight how games are designed and produced, often anchored to tentpole titles like Assassin’s Creed Mirage, Halo: Campaign Evolved, and World of Warcraft. Van Aken also writes previews, impressions, and reviews across action-adventure franchises, live-service expansions, and racing games. He builds independent game documentaries, appears on major industry platforms, and cites consulting experience on notable series, grounding his work in visual and audio storytelling and direct access to creators.
Alexander Lee
Alexander Lee covers how games, platforms and creators intersect with business. He leads news coverage at GamesBeat across gaming, entertainment, technology, the creator economy and the future of media. His core beat is platform strategy, live services and new game models, with close attention to Roblox, creator tools, monetization, communication features, safety and emerging technology. He also covers esports, content creators, regulation, accessibility and how design choices affect players and developers. Before GamesBeat, he covered gaming, esports and creators through advertising and marketing. His reporting connects product changes and policy decisions to their effects on companies, creators and audiences. He reports from industry events, uses participant voices to show business impact and analyzes longer-term strategy. He also hosts and joins podcast conversations with industry leaders.