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Cade Onder

IGNUK
Interested in
Grand Theft AutoCall of DutyConsole StrategyFilm and TV
About

Cade Onder covers breaking technology and entertainment news with a focus on major video game franchises and how industry decisions ripple through players and platforms. He currently works as a freelance writer on the IGN news team, writing news stories and features on gaming, film, and other entertainment topics. His recent work centres on tentpole series like Grand Theft Auto, Call of Duty, and Hogwarts Legacy, as well as emerging shooters and adaptations across film and television.

Grand Theft Auto and Rockstar Games

Onder devotes a substantial share of his IGN output to Rockstar Games and the Grand Theft Auto series. He tracks each new development around Grand Theft Auto 6, including the ESRB rating that confirms sex scenes, detailed breakdowns of new animal species and side activities, and a visual feature on how protagonists Jason and Lucia have evolved since their first trailer.

His reporting explores how Rockstar positions the game within the broader industry, from questions about Game of the Year eligibility to how policies around modding and role-play servers will shape influencer economies on GTA 6. He also covers Rockstar’s wider catalogue and legacy, revisiting interest in an LA Noire sequel and scrutinising how Grand Theft Auto Online will continue beyond the launch of Grand Theft Auto 6, including the growing importance of PC for the series.

Call of Duty and First-Person Shooters

Call of Duty is another backbone of Onder’s coverage, reflecting long-standing expertise with the franchise. At IGN, he reports on how Activision frames Call of Duty: Modern Warfare 4 as the epic conclusion to the current Modern Warfare saga, highlighting what that messaging suggests about the future of the series. His professional background includes reviewing entries like Call of Duty: Black Ops 6 and contributing franchise analysis for major outlets, which informs his attention to design decisions, marketing strategy, and fan expectations.

Beyond established brands, he profiles new shooters such as Wardogs, covering hands-on impressions from playtests, the game’s potential to become a breakout FPS, and follow-up stories on seasonal updates like the addition of dynamic weather.

Platform Strategy, Business Moves, and Policy

Onder’s technology beat extends into platform strategy and the business side of gaming and entertainment.

He reports on corporate decisions that directly affect players, such as PlayStation’s plan to pay out a multimillion-dollar settlement to users as part of a class action lawsuit. His coverage of Rockstar’s updated modding rules ahead of Grand Theft Auto 6 examines how new restrictions on monetised role-play servers will impact creators and communities built around the game.

In work on console exclusivity and single-player games, he follows how platform holders communicate changing priorities to developers and what those shifts mean for access, competition, and long-term support. He frequently frames news in terms of what comes next, treating announcements, layoffs, and legal outcomes as early signals of where the games business is heading.

Film, Television, and Franchise Crossovers

Onder’s remit at IGN includes film and television projects, especially where they intersect with genre media and gaming franchises. Recent pieces cover casting and release news for projects like Miami Vice ’85, a Danny McBride-led G.I. Joe movie, and the Spider-Man: Brand New Day re-release, emphasising how familiar brands are repositioned for new audiences.

He follows ongoing genre series such as Dexter: Resurrection, highlighting narrative developments and character arcs alongside production updates. His reporting on Bruce Campbell’s decision to retire Ash Williams, and on stories involving characters like Doctor Doom in Avengers: Doomsday, reflects a sustained interest in how iconic roles evolve, end, or move between mediums.

Across screens and consoles, his work connects entertainment news to the long-running sagas that anchor fan communities.

Career and Approach

Onder has covered the entertainment industry since adolescence and has worked his way through a range of gaming and entertainment outlets. Before joining IGN’s news team as a freelancer, he held writing and editorial roles at sites focused on games and screen entertainment, including positions as a senior news writer, staff writer, and editor-in-chief. He has also freelanced for prominent culture publications, contributing reviews and features that draw on deep familiarity with blockbuster games and their communities.

Across beats, his work is characterised by fast-turnaround news reporting anchored in franchise history, careful tracking of corporate and creative decisions, and an emphasis on what fans can expect next from the series he follows.

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Aaron Trueman

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Aaron Trueman is a technology journalist at Rockstar Intel who stands out for cutting through speculation and focusing on clear release timing. He covers the business and release-cycle side of Rockstar Games, with a particular focus on Grand Theft Auto 6 and the concrete information players can take from executive announcements. His reporting tracks release dates, internal targets, project timelines, and Take-Two CEO updates, and he explains how official guidance changes expectations for when GTA 6 will arrive. He treats company leadership’s own words as the backbone of his coverage, using formal statements and industry signals to show what is firm, what has shifted, and what still matters. His work sits at the intersection of gaming, corporate strategy, and launch windows, and he reports in practical, grounded terms.

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Adam Riley

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Adam Riley’s reporting stands out for showing how products perform in real life, not just on paper. He is operations director at Cubed3, where he writes hands-on reviews of gaming hardware, audio gear, accessories, storage, smart tech and creator tools. His beat includes headsets, earbuds, speakers, lights, docks, chargers, power banks, stands, gaming chairs and desktop gear, judged by usability, reliability, comfort and everyday performance. He also covers industry design and engineering through interviews, plus UK game charts and release trends. His wider work includes reviews of Japanese snack, beauty and lifestyle boxes, event reports and live music. He links technical features to gaming, streaming and mobile work, tests how products fit into busy setups, and explains where design choices, software limits or missing features affect daily use.

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Al Landes

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Al Landes focuses on what AI, security, and hardware choices mean for everyday users. He is a long-time tech writer and managing editor at Gadget Review, where he oversees review writers and reports for the technology desk. His work covers AI agents, privacy, cybersecurity, personalized tech, consumer hardware, accessories, and practical troubleshooting. He examines issues such as Meta’s Muse, Google’s Personal Intelligence, malware in anime wallpapers, and McAfee’s focus on identity and personal data. His hardware coverage includes iPhone cases, Apple TV 4K, and the Apple–Samsung rivalry. He also writes about hotel technology, science claims, and sports technology such as the PONGBOT Aura training robot. He uses hands-on testing, clear explainers, and evidence-based reporting to show risks, benefits, trade-offs, and whether a product or upgrade is worth the money.

UK·Technology
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