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Brandon Orselli

nichegamer.comUSA
Interested in
Japanese GamesRetro GamesGame IndustryGame Previews
About

Brandon Orselli is the founder and owner of Niche Gamer, a video game news site focused on Japanese and niche titles.

He works across publishing, editorial, and game development, bringing more than a decade of experience with writing and production into his coverage.

On the site his byline is attached primarily to gaming news and previews, rather than general entertainment or opinion pieces.

His stories concentrate on concrete developments - announcements, release plans, platform updates, and marketing campaigns - framed in a concise news format.

Japanese and Niche Game Announcements

Orselli consistently highlights announcements for Japanese and niche games that might otherwise receive limited mainstream coverage.

His report on the Sentimental Graffiti remake keeps the focus on the game’s return, outlining the remake and platform plans without digression.

Similarly, his coverage of Tokyo Stories getting a new publisher at Happinet tracks the shift in stewardship and what it means for the game’s future release.

Across these pieces he emphasizes the core facts fans need - who is publishing, which platforms are involved, and what kind of release to expect.

Legacy Franchises and Retro Releases

Another strand in his work is attention to legacy franchises and retro catalogues resurfacing on modern platforms.

In his article on Nintendo Switch Online adding Fortified Zone, Wario Land, and The Sword of Hope II, he foregrounds the specific titles and their arrival in the subscription library.

His piece on Final Fantasy X receiving a 25th anniversary video likewise centers on the long-running series’ milestone and the official material released around it.

Taken together, these stories show a steady interest in how older games are preserved, packaged, and reintroduced to current audiences.

Platform Campaigns and Industry Moves

Orselli also covers platform-level campaigns and strategic moves by major companies.

His article on Microsoft’s television ad asserting that players do not need an Xbox console to play Xbox focuses on the messaging and what it signals about the company’s cloud and cross-platform strategy.

The Tokyo Stories publisher change piece functions similarly at a smaller scale, tracking business decisions that shape where and how games reach players.

This line of coverage positions his beat at the intersection of games and the business mechanics that bring them to market.

Previews, Development, and Commentary

Beyond straight news, Orselli occasionally publishes hands-on previews and development-focused posts.

In the V Rising preview, he participates directly in a lengthy session and reports back on how the game compares with titles like Valheim while emphasizing its vampire survival hook.

His Kemuri development diary reflects his work on an in-house project, sharing progress on the game while noting that it remains in development without confirmed platforms or release date.

These pieces add a player and creator perspective to his usual news desk role, but remain grounded in specific gameplay details and development status.

Across news posts, retro coverage, industry stories, and previews, Orselli’s work is defined by a focus on concrete updates and niche-interest games rather than broad cultural commentary.

For stories involving Japanese titles, classic franchises, or platform strategy, he tends to be a primary point of contact at Niche Gamer.

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