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Andrew Stretch

techraptor.netUSA
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Game PreviewsTabletop RPGsIndie GamesGaming Events
About

Andrew Stretch covers games through a mix of hands-on previews, gameplay videos, creator interviews, and podcast commentary at TechRaptor. He works as Senior Content Manager, combining editorial leadership with direct reporting from major events and new releases. His recent work focuses on upcoming strategy and narrative titles such as Frostpunk 2 and The Alters, while also spotlighting distinctive projects shown at Summer Game Fest and other showcases. Alongside this coverage, he regularly speaks with developers and hosts behind tabletop, actual play, and game-adjacent shows including Heroes Feast, Wildmount Wildlings, Kollok, and projects tied to The Binding of Isaac. He also reviews and discusses Japanese RPGs and platform trends on the TechRaptor podcast, including Metaphor: ReFantazio and the changing value of day-one Game Pass releases.

Hands-on previews of Frostpunk 2 and The Alters

Stretch’s preview work centers on getting early access to major releases and then breaking down how they play and where they might go next. For Frostpunk 2 he traveled to Poland to spend time with a hands-on build, focusing on its tense strategy gameplay and the elements he is most looking forward to in the full release. His coverage of The Alters similarly follows a hands-on session with the game from 11 bit studios, emphasizing what he liked in the preview and which aspects of the experience stand out ahead of launch.

Across these pieces he stays close to mechanics and pacing, talking through systems in detail while keeping attention on how they shape the player’s choices and long-term engagement. The confirmed article on End Of Abyss shows the same emphasis on play feel, using a twin-stick horror title to dig into how combat, atmosphere, and control response define its appeal.

Interviews around Heroes Feast, Wildmount Wildlings, Kollok, and Edmund McMillen

Stretch’s interview work ranges across cooking shows, camp-set actual play, and long-running tabletop story worlds, with a consistent focus on how each project is built and presented. In his conversation with Heroes Feast hosts Chef Mike and Sujata Day, he asks how the show came about for the D&D Adventures channel and how it blends cooking, interview, and games, down to questions about their ideal tabletop snacks. Ahead of Wildmount Wildlings he speaks with Sam Riegel about the camp setting, family-oriented framing, and how a home game with kids and their friends informs the show’s tone and structure.

His Kollok interview with Zach Lim Eubank and YellowSpoonGirl digs into the return of the TTRPG series, focusing on the creator’s role as game master and the cast’s place in the new season.

On the video game side he sits down with Edmund McMillen to talk about The Unpacking of Isaac collectibles, using the discussion to explore how physical goods extend the world of The Binding of Isaac beyond the screen. Taken together, these interviews show a preference for process and format questions that clarify how a show or game is assembled, scheduled, and experienced by its audience.

Gameplay coverage from Summer Game Fest and co-op puzzle titles

Stretch also produces direct gameplay coverage, often tied to industry events and early looks at upcoming releases. At Summer Game Fest, he records Tony Hawk Pro Skater 3+4 footage ahead of the Xbox Games Showcase, running high-score combos while touring both new and familiar courses as Michelangelo from Teenage Mutant Ninja Turtles.

His Orbitals video captures 20 minutes of a space-set co-op puzzle game with a strong 1990s anime aesthetic, and he is credited as both narrator and editor, underscoring his role in shaping the final presentation.

These pieces emphasize moment-to-moment action, co-op rhythm, and level layout, giving viewers a feel for how the games play rather than only summarizing features. His End Of Abyss coverage fits this pattern, using a twin-stick horror framework to highlight how tight controls, enemy behavior, and visual tone work together during actual sessions.

Editorial leadership and calendar-driven coverage at TechRaptor

Beyond individual articles and videos, Stretch holds a central operational role at TechRaptor as Senior Content Manager. In that capacity he assists leadership with day-to-day site management, runs editorial meetings, and leads hiring and training for new staff, connecting staffing decisions with coverage needs.

He oversees event coverage for major digital shows such as E3 and The Game Awards, coordinating the team’s plans so breaking announcements and previews are handled quickly and consistently. His responsibilities include managing the group that updates, creates, and maintains the site’s game pages and game calendar, anchoring TechRaptor’s ongoing reference material to a structured schedule of releases. On the TechRaptor podcast he extends that editorial view into analysis, reviewing Metaphor: ReFantazio during a week focused on Japanese games and debating the current value of “day one on Game Pass” as a marketing promise.

This combination of management duties, event logistics, and on-mic commentary makes his coverage unusually integrated with the outlet’s broader strategy, tying individual pieces of content to long-term planning and audience expectations.

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