Harry Kalogirou
Harry Kalogirou covers technology through the lens of contemporary video games for Press Start Australia, with a particular focus on how large-scale franchises are built, remade, and maintained. His work centres on the expectations, pressures, and creative decisions that shape major releases rather than on surface-level promotion.
Examining expectations around major franchise remakes
A defining thread in Kalogirou’s coverage is his interest in what it means to revisit and rebuild established games for a new audience. In his feature on Ubisoft Singapore’s work on the Assassin’s Creed Black Flag remake, he digs into the “lofty expectations” that come with modernising a beloved title, foregrounding how fan attachment, franchise history, and technical ambition all collide.
He focuses on the tension between preserving what made the original resonate and updating systems, visuals, and design to meet current standards, highlighting the high stakes for both studio and community when a classic is reinterpreted.
Getting inside the studio perspective
Kalogirou’s reporting privileges the voices of the people making the games. In speaking with the team at Ubisoft Singapore about Black Flag, he frames the story around their point of view: how they understand the legacy they are inheriting, how they weigh risks against innovation, and how internal expectations can be as demanding as those of players.
This emphasis on studio perspective gives his pieces a production-aware tone, rooted in how developers think about technology, pipelines, and creative direction rather than treating the game as a finished black box.
Linking technology, craft, and player experience
Across his work at Press Start Australia, Kalogirou positions big-budget videogames as technology projects as much as entertainment products.
By focusing on remakes and large franchises, he naturally touches on engine capabilities, graphical upgrades, and design overhauls, but always in relation to what they mean for the player’s experience and for the series’ identity. This blend of technical curiosity and narrative framing makes his coverage particularly relevant for stories that sit at the intersection of game technology, franchise strategy, and community expectations.
4 more technology journalists.
Adam Conway
Adam Conway stands out for treating consumer tech as systems to experiment with rather than products to set and forget. He is a journalist at XDA who covers phones, networks, and DIY-friendly hardware with a tinkerer’s mindset. His work focuses on hands-on testing, clear explanations, and practical ways to push devices further. He writes in depth about enthusiast hardware such as ESP32-based touchscreens, mesh networking projects, and off-grid communication tools, emphasizing setup, usability, and trade-offs. On the mobile team, he covers Android phones, software updates, and ecosystem changes, digging into network performance, battery behavior, and connectivity features. He also writes detailed how-tos on modding, customization, and configuration, with a focus on risks, prerequisites, and real-world use. His coverage is analytical, enthusiast-focused, and aimed at readers who act on his reporting.
Adnan Farooqui
Adnan Farooqui is a technology journalist at SamMobile whose work centers on Samsung’s hardware, software and strategy, with a focus on what its moves mean for the company’s future. He treats foldable phones as a strategic inflection point, using devices like the Galaxy Z Flip line to examine portfolio strategy, demand, cost and competition, and to track how long Samsung sustains product lines. He also covers the everyday Galaxy ecosystem of phones, tablets, wearables and the software that connects them, following One UI and Android updates, security patches and new features. His reporting ties product news to business decisions, pricing, launch strategy, software support windows and subscription pushes. He blends fast news with analysis, separates confirmed facts from his own reading of events, and uses plain language to frame why Samsung’s choices matter to different buyers.
Alex Heath
Alex Heath covers the AI race and the tech industry’s inside conversation through scoops, internal documents, product roadmaps, and interviews with leaders. He founded Sources in 2025, an independent newsletter and podcast about artificial intelligence, platform strategy, AI talent, compute, search, agent-based interfaces, and experimental hardware. His reporting examines companies including Meta, Google, OpenAI, Apple, Amazon, and X, and explains how their internal decisions affect products, talent, users, and the broader tech ecosystem. He has interviewed Mark Zuckerberg, Demis Hassabis, Sam Altman, and Daniel Ek. Before Sources, he spent more than a decade at Business Insider, The Information, and The Verge. He covered Facebook, Snap, Twitter, apps, and streaming services, then led reporting on major technology companies. His Command Line newsletter developed the inside-conversation approach he now uses at Sources. He also co-hosts ACCESS and uses AI tools to support drafting and editing.
Alexander Haro
Alexander Haro stands out for surf and ocean culture coverage that focuses on how people really use gear and technology in the water. He writes for surf readers who care about feel, not specs, and he often uses specific surfers, sessions, and waves to show how new equipment, design ideas, and board-building trends change the ride. He writes regularly about surf equipment, especially foiling, and he covers surf craft, foils, and the practical effects of new gear on paddling, speed, and wave connection. His work is short, session-driven, and video-led, with measured, conversational reporting that avoids hype while respecting surf history and newer ideas.