Todd Bishop
Todd Bishop connects the business strategies of major technology companies with the people and regional ecosystem they reshape. He is a longtime technology journalist and co-founder of GeekWire, focusing on how giants like Microsoft and other major platforms interact with developers, startups, and the broader innovation economy.
Big tech, leadership and the Pacific Northwest hub
Bishop anchors his coverage in the power centers of the tech industry, with a particular depth on Microsoft and other large platform companies that define the Pacific Northwest’s technology landscape. He tracks leadership shifts, product bets, restructurings and strategic pivots, and treats them not as isolated announcements but as moves in a long-running competitive game. His reporting often dwells on the people behind these decisions, using detailed stories about executives and longtime insiders to explain how corporate culture and personal conviction translate into product and investment choices.
The memorial piece he wrote on S. “Soma” Somasegar, a former Microsoft and Madrona leader, is characteristic of this approach: he uses the life of a prominent figure to illuminate how the region’s technology community is built, how developer ecosystems grow, and how individual advocates shape the fortunes of startups. He regularly brings this kind of human detail into stories about company strategy, giving readers both a clear account of what a major tech player is doing and why the people involved chose that path. Even when the subject is a dense business topic, he writes with enough context that non-specialists in corporate structure or enterprise software can follow the stakes.
Developers, startups and the innovation pipeline
A defining thread in Bishop’s work is his attention to the developer community and early-stage companies that depend on big platforms. He covers startups not as curiosities on the margins of the industry but as critical participants in a pipeline that runs from university lab or small founder team to venture backing and, in some cases, acquisition by larger firms. Funding rounds, accelerator cohorts, and new spinouts are treated as data points in a larger story about how capital and talent flow through the region.
He consistently ties startup coverage back to the infrastructure they are building on: cloud services, AI platforms, app stores, and developer tools from companies like Microsoft and other major providers. That means his stories on startups often explain which platform bets founders are making, how changes in pricing or policy ripple through to small teams, and how relationships with investors and former big-tech executives (such as leaders with backgrounds at firms like Madrona) influence their trajectory. This orientation makes his beat particularly useful when a story touches both enterprise platforms and emerging companies in the same narrative.
Interviews, live conversations and reported analysis
Bishop’s bylines move fluidly between straight news, Q&A formats, and more analytical pieces that synthesize reporting over time. He frequently builds stories around in-depth interviews with CEOs, technical leaders and investors, whether conducted on stage at events, in podcast conversations or in traditional one-on-one reporting. Those interviews tend to be structured around decision points: why a company is entering or exiting a market, how it is responding to regulatory or competitive pressure, or what a leader believes will matter in the next wave of cloud and AI.
His analysis pieces lean on this source work and on a long memory of previous product launches, reorganizations and strategic reversals. He is comfortable revisiting earlier coverage to test whether big promises have been fulfilled, and he often frames new developments as the latest chapter in a story he has been following for years. Earnings reports, developer conference announcements and policy changes are treated as opportunities to explain underlying business models and power dynamics, not just to summarize corporate talking points.
Tone, structure and what his stories deliver
Bishop writes in clear, direct language, with a preference for concrete examples and named stakeholders over vague abstractions. He tends to structure stories so that the business or strategic significance is evident in the first few paragraphs, then layers in operational details, historical context and quotes that show how insiders are thinking. He is comfortable giving space to technical nuance when it matters for understanding a platform shift or developer issue, but he avoids hype and jargon that do not serve the reader’s understanding.
Across obituaries, breaking news and longer enterprise pieces, he keeps a consistent focus on accountability and impact: who is affected inside a company, how a policy or product change will land with developers and customers, and what a move means for the competitive position of the firms involved. For anyone bringing him a potential story, the strongest fit tends to be news that sits at the intersection of big-platform strategy, developer ecosystems, and the startup or investor networks that connect them.
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Alex Co
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Alex Perry
Alex Perry stands out for turning consumer technology news into practical help for people using the hardware they already own. They cover consumer technology for the masthead, focusing on software support changes, platform policies, device updates, apps, streaming platforms, and online services. Their reporting shows what changes on screen, which settings matter, what stops working, and what workarounds remain. Perry writes in a direct, utility-first style and often treats news as a service problem to solve. They are especially attentive to aging devices, including older Kindles, and explain cutoff dates, affected models, offline use, sideloading, and account changes in plain language. Their work appears in quick news reactions, guides, and longer explainers, always aimed at readers who want clear, step-by-step answers.
Ali Hashmi
Ali Hashmi covers technology through the lens of video games, using individual titles to show how interactive systems feel and function for players. He writes for Prima Games. His work sits where game design, visual presentation, and user experience meet, with a focus on what it is like to inhabit the worlds that new releases create. He treats game criticism as a way into technology, breaking down how it appears in games instead of doing standalone hardware reviews. He looks at how technical choices support pacing, control, and readability on screen, weighing mechanics, performance, and audiovisual style together. In his “REPLACED” review, framed as “Tears in the Rain,” he shows how animation, lighting, and input responsiveness shape mood, storytelling, and immersion. Across his work, his through-line is the player’s moment-to-moment experience with the technology in front of them.
Andrew Agress
Andrew Agress stands out for covering technology through the lens of video games, with a focus on how new titles actually play rather than how they are pitched. He writes for The Outerhaven and works in a preview-driven format that foregrounds direct time with a game. His coverage of The Adventures of Elliot: The Millennium Tales shows his beat: hands-on previews of upcoming titles, with attention to combat, exploration, storytelling, pacing, controls, and presentation. He uses clear genre touchstones and straightforward comparisons, calling the game “Chrono Trigger meets classic Zelda” to place it in context. His reporting stays grounded in player experience and explains what a game feels like moment to moment, not just what features it lists.