Times Now Digital
Times Now Digital covers fast-moving consumer technology with a focus on how new devices, updates, and features affect everyday users. Its technology desk tracks the product cycle from leaks and rumours through launches and early adoption, often centring coverage on practical upgrades and timelines rather than deep technical analysis.
Smartphone launches, leaks, and buyer guidance
Much of Times Now Digital’s technology output follows the flagship smartphone cycle, with repeat coverage of brands such as Samsung, Apple, OnePlus, Xiaomi, and Nothing. Headlines on devices like the Samsung Galaxy S27 Ultra, next-generation iPhones, and upcoming OnePlus and Redmi models foreground “everything we know so far”, price expectations, and likely India availability, signalling an orientation toward readers planning their next upgrade rather than industry insiders. Pieces typically summarise leaked specifications, camera changes, battery and charging updates, and design tweaks in accessible language, pulling together information from multiple leak and tipster sources into a single, scannable brief. This work often highlights expected India pricing bands and variant options, positioning stories as early buyer guidance in a crowded Android and iOS market.
Software updates, OS features, and everyday usability
Alongside hardware, Times Now Digital follows major software and operating system changes that alter how people use their phones and laptops day to day. Coverage includes Android and iOS version rollouts, manufacturer-specific update schedules, and new feature bundles that affect privacy, performance, and interface behaviour. Stories walk through which devices are eligible, how to install updates, and what changes users will notice first, such as new customization options, AI tools, or camera modes. When platforms like WhatsApp, Instagram, or other widely used apps introduce new features or policy changes, the desk explains what has changed, how to enable or disable it, and any implications for security or data use. The emphasis is on concrete steps and visible differences rather than underlying engineering details.
Consumer-focused tech news and platform changes
Times Now Digital also reports on broader technology developments when they intersect with consumer products and online services. This includes stories on pricing changes for streaming platforms, data and recharge plans linked to smartphone usage, and new device categories such as wearables, audio accessories, and budget laptops entering the market. Coverage of large platforms tends to foreground how policy shifts, new subscription tiers, or feature restrictions will change the experience for ordinary users. The desk often frames these updates through the lens of impact—what becomes more expensive, what becomes free, which features are added or removed, and how users can adjust settings or usage habits in response.
Format: quick-turn explainers and round-ups
Across this work, Times Now Digital relies on concise explainers, news briefs, and specification round-ups rather than long-form investigations or opinion pieces. Articles are structured for quick reading, often starting with the key change or highlight and then moving into bulleted or clearly segmented details on specs, pricing, availability, and how-to steps. Recurring formats include “everything we know so far” pre-launch guides, “list of eligible devices” for updates, and “steps to” tutorials for new platform features. The consistent framing around what is new, what it costs, and what users should do next distinguishes the desk’s coverage from more purely spec-driven or enterprise tech reporting.
4 more technology journalists.
Alex Co
Alex Co is a video game technology reporter at MP1st who specializes in live-service systems and online titles, with patch coverage as the core of his work. He tracks game updates in real time, documenting patch numbers, download sizes, platform differences, full or near-full patch notes, and the changes that affect everyday play. He also reports on server status, outages, and maintenance windows so players know if issues are local or on the developer’s end. His beat extends to console exclusives, PC ports, subscription services, and cross-platform features, with an emphasis on implementation details and player impact. He focuses heavily on multiplayer shooters and competitive balance, and also covers live-service calendars, seasonal events, and multiplayer stability, always prioritizing precise, timely, and actionable information for active players.
Alex Perry
Alex Perry stands out for turning consumer technology news into practical help for people using the hardware they already own. They cover consumer technology for the masthead, focusing on software support changes, platform policies, device updates, apps, streaming platforms, and online services. Their reporting shows what changes on screen, which settings matter, what stops working, and what workarounds remain. Perry writes in a direct, utility-first style and often treats news as a service problem to solve. They are especially attentive to aging devices, including older Kindles, and explain cutoff dates, affected models, offline use, sideloading, and account changes in plain language. Their work appears in quick news reactions, guides, and longer explainers, always aimed at readers who want clear, step-by-step answers.
Ali Hashmi
Ali Hashmi covers technology through the lens of video games, using individual titles to show how interactive systems feel and function for players. He writes for Prima Games. His work sits where game design, visual presentation, and user experience meet, with a focus on what it is like to inhabit the worlds that new releases create. He treats game criticism as a way into technology, breaking down how it appears in games instead of doing standalone hardware reviews. He looks at how technical choices support pacing, control, and readability on screen, weighing mechanics, performance, and audiovisual style together. In his “REPLACED” review, framed as “Tears in the Rain,” he shows how animation, lighting, and input responsiveness shape mood, storytelling, and immersion. Across his work, his through-line is the player’s moment-to-moment experience with the technology in front of them.
Andrew Agress
Andrew Agress stands out for covering technology through the lens of video games, with a focus on how new titles actually play rather than how they are pitched. He writes for The Outerhaven and works in a preview-driven format that foregrounds direct time with a game. His coverage of The Adventures of Elliot: The Millennium Tales shows his beat: hands-on previews of upcoming titles, with attention to combat, exploration, storytelling, pacing, controls, and presentation. He uses clear genre touchstones and straightforward comparisons, calling the game “Chrono Trigger meets classic Zelda” to place it in context. His reporting stays grounded in player experience and explains what a game feels like moment to moment, not just what features it lists.