As lead editor at Remap Radio and creator of the Crossplay newsletter, Klepek has redefined how parenting perspectives inform games criticism. His work occupies the intersection of:
“Good information about video games for parents is hard to come by. Crossplay is the best Substack in the market for it” - George E. Osborn
We’ve followed Patrick Klepek’s work across two decades of gaming journalism, observing how he’s evolved from early coverage at Giant Bomb to his current role shaping conversations about parenthood and play at Remap Radio. His career demonstrates a consistent focus on the human dimensions of interactive media.
Klepek’s hands-on New York demo session analysis reveals his methodology: prioritizing player experience over technical specs. The piece contrasts Nintendo’s approach to backward compatibility with industry trends, using the Switch 2 launch lineup to discuss accessibility in next-gen gaming. His observations about parental co-play modes in Mario’s New Odyssey demonstrate how he evaluates hardware through family-use lenses.
This personal essay traces Klepek’s evolving relationship with PC building as metaphor for work-life balance. By interweaving hardware upgrade history with parenting milestones, he critiques gaming culture’s obsession with optimization. The article’s reception sparked industry discussions about inclusive tech writing that values experience over specs.
Klepek’s analysis of HBO’s adaptation serves as masterclass in transmedia criticism. By comparing gameplay sequences with television scene constructions, he illuminates how interactive storytelling’s unique qualities resist passive adaptation. The piece remains essential reading for understanding narrative design’s future across platforms.
Klepek prioritizes stories exploring gaming as family activity rather than solitary pursuit. Successful pitches might examine:
Pitch experimental storytelling techniques that leverage gaming’s interactive potential. Klepek’s Last of Us adaptation piece [6] shows particular interest in branching narratives that resist linear translation to other media.
While not overtly political, Klepek frequently examines studio culture through worker experiences. His 2024 Remap series on QA tester unionization efforts set new standards for games labor reporting.
“The ultimate newsletter for gamers with kids” - Ryan K. Rigney, Push to Talk [9]
Crossplay Newsletter Accolades: Recognized by Game File as essential parenting-gaming resource (2024). This honor reflects Klepek’s success in creating new editorial category blending family lifestyle and core gaming coverage.
At PressContact, we aim to help you discover the most relevant journalists for your PR efforts. If you're looking to pitch to more journalists who write on Gaming, here are some other real estate journalist profiles you may find relevant: