Keza MacDonald
Keza MacDonald covers the culture and business of video games, treating them as a creative medium with social impact rather than just entertainment products. She is the video games editor at the Guardian, where she leads the masthead’s games coverage within its culture pages and writes the Pushing Buttons newsletter. Her work combines long-term industry knowledge with clear, accessible writing about the people who make games and the people who play them.
Video games editor and Pushing Buttons lead
MacDonald is the video games editor at the Guardian and has held this role since 2018. She oversees the publication’s games coverage, including reviews, long-form features, and industry analysis within its arts and culture section. In addition to commissioning and editing coverage, she writes the Guardian’s Pushing Buttons newsletter, which focuses on how games intersect with culture, technology, and everyday life.
Across this work she writes about video games themselves, the people who create them, and the communities that form around them.
Games culture, console histories, and creator profiles
MacDonald’s coverage repeatedly returns to the cultural history of games and the people behind major series and hardware.
Her Guardian work includes in-depth interviews with prominent creators, such as her profile of Nintendo’s Shigeru Miyamoto that explores his approach to making unusual, character-led games and his role in shaping series like Mario and The Legend of Zelda. She brings a similar historical lens to console-focused pieces, including features on how the lifespan of games hardware has changed since earlier generations.
That interest in history and design carries through to her books, including a study of Nintendo’s impact on global play and a companion volume on the Dark Souls series, which position games as culturally significant works rather than niche pastimes.
Reviews, recommendations, and player-focused coverage
MacDonald’s bylines at the Guardian include reviews, critical essays, and ranking features that guide readers through a crowded release schedule. Articles such as “The best games of 2026 so far” sit alongside pieces that examine how specific titles feel to play, how they fit into longer-running genres, and what they say about contemporary culture. Her writing often foregrounds the player experience, drawing on years spent covering games to explain who particular releases are for and how they fit into broader trends in game design.
In earlier roles at specialist outlets she wrote high-profile reviews and features, which informs the way she now balances consumer-focused guidance with deeper criticism for a general audience.
Industry analysis and cross-outlet presence
Beyond individual titles, MacDonald regularly examines how the games business operates, from the economics of major console launches to the working conditions and creative pressures facing studios. Her career spans more than two decades in games media, including editorial positions at prominent specialist outlets such as IGN and Kotaku UK, where she helped shape coverage and led teams. She has also written about games and gaming culture for a range of general-interest publications, with bylines in places such as Slate, Vice, IGN, and the BBC, extending her analysis beyond core gaming audiences.
MacDonald appears frequently as a video games expert on television, radio, and podcasts, discussing industry developments and explaining games to broader audiences in formats that complement her written work.
4 more entertainment journalists.
Abbie Bray
Abbie Bray reports on how television affects the people on screen and the viewers at home. She is acting head of Screen Time, working across national and regional titles on dramas, soaps, factual entertainment and live broadcasts. Her focus includes Death in Paradise, Beyond Paradise, Vera and Midsomer Murders, as well as Gardeners’ World, Our Yorkshire Farm, Countryfile, Garden Rescue and A Place in the Sun. She also covers presenters, long-running series, sports broadcasts, viewer complaints and Ofcom scrutiny. Before Screen Time, she was a TV reporter for Metro and the Daily Express, then held weekend TV editor, assistant TV editor and deputy showbiz editor roles. Her reporting links TV formats to grief, career changes, casting, audience reaction and the personal stakes behind live coverage.
Adam Bloodworth
Adam Bloodworth covers how culture, nightlife and luxury spaces shape modern entertainment and everyday life. He is a Features Journalist and Deputy Life&Style Editor at City A.M., where he has written and commissioned culture and lifestyle features since 2022. He is also Deputy Editor of City A.M. The Magazine. His beat includes film, TV, music, theatre, things to do, restaurants, hotels, members’ clubs, fashion and LGBTQ storytelling. He has written for The Telegraph, The Independent, VICE, Metro and HuffPost UK. He reviews gigs, theatre and restaurants, profiles venues and reports on live-music infrastructure. His work often combines criticism with first-person experience, judging places and performances by their atmosphere, stories and audience experience. He also interviews public figures and appears as an on-air commentator.
Adam England
Adam England stands out for linking celebrity news to wider trends in music, sport, health and everyday life. He is a writer-reporter on the news team at People, where he covers entertainment, culture and lifestyle through timely stories and evergreen explainers. His work has appeared in publications including The Guardian, The Independent, Vice, Dazed, Healthline and Verywell Mind. He writes about music, screen entertainment, celebrity careers, fan communities, sport, cultural history, mental health, travel, pets, relationships and social affairs. His explainers include the 2023 NFL Draft and Bruce Lee’s death. He also reports on sensitive celebrity health stories, such as Lionel Richie cutting a concert short after feeling dizzy. His reporting is clear, factual and service-driven. He strips back jargon and mythology, uses lived experience and expert input where relevant, and avoids sensationalism.
Adam White
Adam White is features editor across culture and lifestyle at The Independent. He writes and commissions long-form features, essays and interviews on film, television, music and entertainment. His work examines how fame, fandom and taste shape contemporary culture, from streaming thrillers and celebrity disclosure to festivals, live music and creative careers. His writing has appeared in Dazed, Huck, i-D, Playboy, The Telegraph, The i, Little White Lies, The Quietus and Nylon. He uses a strong, voice-led style that combines reporting, observation and personal immersion. His streaming coverage treats television as something experienced as much as watched. His celebrity essays connect star narratives to wider questions about privacy and public image. His festival writing focuses on audiences and live events as cultural rituals. His interviews with film-makers and authors rely on rapport, extended stories and reflection.