Jason Schreier (Bloomberg News) is a leading voice in gaming and tech journalism, specializing in labor practices and business strategy. His work combines investigative rigor with accessible analysis of complex industry trends.
We’ve followed Jason Schreier’s work as a defining voice in video game journalism, tracing his path from early freelance contributions to his current role at Bloomberg News. Schreier’s career is marked by a commitment to investigative reporting on labor practices and the business realities of game development. His 2011–2020 tenure at Kotaku established his reputation for uncovering industry challenges like “crunch culture,” while his 2020 transition to Bloomberg expanded his focus to broader tech and business trends shaping interactive entertainment.
This forward-looking analysis combines Schreier’s industry contacts with historical context about Valve’s development patterns. By examining the 20-year gap between Half-Life 2 and rumors of a sequel, Schreier contextualizes fan expectations against business realities. His prediction framework—based on studio hiring patterns and hardware adoption curves—showcases his methodology of tying cultural phenomena to verifiable data points.
Schreier’s exclusive on platform exclusivity’s decline demonstrates his access to corporate strategy documents and executive interviews. The piece analyzes rising development costs ($200M+ for AAA titles) against stagnant console market growth. His conclusion—that Microsoft and Sony will prioritize software revenue over hardware sales—has reshaped investor discussions about the $200B gaming industry.
This ethical deep dive into AI voice replication combines technical analysis with labor advocacy. Schreier contrasts studios’ tribute narratives against SAG-AFTRA union concerns, quoting contract clauses about voice actor legacy rights. The article’s impact led to updated union bargaining agreements at three major publishers within six months of publication.
Schreier prioritizes stories about how games get made rather than what’s in them. A successful pitch might detail innovative project management tools reducing crunch time, supported by anonymized developer testimonials. His 2024 coverage of Naughty Dog’s agile methodology shift demonstrates this preference for production insights over preview content.
Pitches should include verifiable metrics about workforce changes—e.g., “studio X reduced overtime by 30% through unionization.” Schreier’s 2023 analysis of QA tester turnover rates paired Glassdoor sentiment analysis with payroll records from three mid-sized studios, setting a benchmark for data-driven labor reporting.
With traditional $70 game sales declining, Schreier seeks stories about alternative revenue streams. His 2024 piece on PlayStation’s patent licensing revenue included a breakdown of cross-platform royalty structures. Pitches might explore indie studios leveraging blockchain for asset resale or subscription-based early access programs.
At PressContact, we aim to help you discover the most relevant journalists for your PR efforts. If you're looking to pitch to more journalists who write on Gaming, here are some other real estate journalist profiles you may find relevant: