Esat Dedezade
Esat Dedezade writes about consumer technology for Stuff, with a particular focus on turning spec-heavy audio and entertainment hardware into clear, everyday buying advice. He concentrates on the way products feel and sound in real use rather than on jargon alone, grounding coverage of headphones, speakers and screens in the scenarios people actually live with. His work sits at the point where early leaks, launch news and hands-on testing meet, giving readers a sense of whether the next big gadget is genuinely worth attention.
Personal audio and premium headphones
Dedezade’s most distinctive territory is personal audio, especially premium noise-cancelling headphones and earbuds. In covering products such as Sony’s forthcoming XM6 headphones, he tracks each new generation of flagship models, explaining how design tweaks, driver changes and smarter noise-cancelling translate into day-to-day listening. He zeroes in on details that matter over time, like long-haul comfort, battery life, multipoint connectivity and codec support, instead of treating headline specs as marketing copy.
His headphone pieces typically balance anticipation with scrutiny. When writing about leaks and early information, he sets new models against the performance and price of current benchmarks, asking whether incremental upgrades justify the jump. Sound quality remains central, but he routinely folds in build, controls, app experience and call performance so that a pair of headphones is judged as a complete tool, not just a hi-fi component.
Home entertainment and everyday gadgets
Beyond over-ear and in-ear audio, Dedezade covers the broader home entertainment stack that surrounds them. He writes about soundbars, wireless speakers and TV-adjacent hardware in terms of how they change film nights, gaming sessions and streaming habits, not just how many channels or watts they claim on the box. His pieces treat living rooms and desks as ecosystems, showing how a new bit of kit plays with consoles, streaming sticks and existing speakers.
He extends this practical lens to everyday gadgets such as phones, wearables and compact accessories that anchor people’s tech setups. Instead of isolating a device, he looks at whether it simplifies charging, declutters a desk, improves travel or genuinely replaces something else. That approach makes even smaller updates—like marginally brighter screens or slightly slimmer designs—compete for space in a bag or under a television, not just in a spec table.
Reviews, buying guides and launch coverage
Dedezade works across the main service formats for a consumer-tech outlet: reviews, buying guides and timely launch coverage. His reviews tend to move quickly from core specifications into impressions of build, UI and performance, with clear through-lines on who a product is for and where it falls short. He is comfortable giving firm verdicts, including when a much-hyped upgrade feels like a sideways move or when last year’s model still offers better value.
His buying guides digest crowded markets into shortlists that separate safe choices from niche picks. Rather than simply listing options, he explains why a particular headphone, speaker or gadget earns its spot—whether for value, sound, durability or specific use cases such as commuting, travel or home working. Around launches and leaks, he provides concise context: how a new device fits into a brand’s line-up, what it means for rival products and whether it signals a shift in features that others will follow.
Spec-driven but plain-language coverage
Across his work, Dedezade combines an obvious comfort with technical detail with a refusal to hide behind it. He parses features like ANC modes, Bluetooth codecs, driver sizes and display refresh rates, but strips out unnecessary complexity so that non-specialist readers can understand what is worth paying for. His writing favours short sentences, plain phrasing and concrete examples drawn from commuting, office life and living-room use.
That style makes his coverage especially useful when products are closely matched on paper. He is quick to highlight trade-offs between comfort and isolation, portability and soundstage, or feature sets and price, framing them as choices rather than declaring a single “winner.” For communications teams, the common thread is a focus on real-world payoff: he is most engaged when a product’s design and engineering clearly solve a practical problem or deliver a noticeable step up in everyday experience.
4 more technology journalists.
Alex Co
Alex Co is a video game technology reporter at MP1st who specializes in live-service systems and online titles, with patch coverage as the core of his work. He tracks game updates in real time, documenting patch numbers, download sizes, platform differences, full or near-full patch notes, and the changes that affect everyday play. He also reports on server status, outages, and maintenance windows so players know if issues are local or on the developer’s end. His beat extends to console exclusives, PC ports, subscription services, and cross-platform features, with an emphasis on implementation details and player impact. He focuses heavily on multiplayer shooters and competitive balance, and also covers live-service calendars, seasonal events, and multiplayer stability, always prioritizing precise, timely, and actionable information for active players.
Alex Perry
Alex Perry stands out for turning consumer technology news into practical help for people using the hardware they already own. They cover consumer technology for the masthead, focusing on software support changes, platform policies, device updates, apps, streaming platforms, and online services. Their reporting shows what changes on screen, which settings matter, what stops working, and what workarounds remain. Perry writes in a direct, utility-first style and often treats news as a service problem to solve. They are especially attentive to aging devices, including older Kindles, and explain cutoff dates, affected models, offline use, sideloading, and account changes in plain language. Their work appears in quick news reactions, guides, and longer explainers, always aimed at readers who want clear, step-by-step answers.
Ali Hashmi
Ali Hashmi covers technology through the lens of video games, using individual titles to show how interactive systems feel and function for players. He writes for Prima Games. His work sits where game design, visual presentation, and user experience meet, with a focus on what it is like to inhabit the worlds that new releases create. He treats game criticism as a way into technology, breaking down how it appears in games instead of doing standalone hardware reviews. He looks at how technical choices support pacing, control, and readability on screen, weighing mechanics, performance, and audiovisual style together. In his “REPLACED” review, framed as “Tears in the Rain,” he shows how animation, lighting, and input responsiveness shape mood, storytelling, and immersion. Across his work, his through-line is the player’s moment-to-moment experience with the technology in front of them.
Andrew Agress
Andrew Agress stands out for covering technology through the lens of video games, with a focus on how new titles actually play rather than how they are pitched. He writes for The Outerhaven and works in a preview-driven format that foregrounds direct time with a game. His coverage of The Adventures of Elliot: The Millennium Tales shows his beat: hands-on previews of upcoming titles, with attention to combat, exploration, storytelling, pacing, controls, and presentation. He uses clear genre touchstones and straightforward comparisons, calling the game “Chrono Trigger meets classic Zelda” to place it in context. His reporting stays grounded in player experience and explains what a game feels like moment to moment, not just what features it lists.