As PC Gamer's Senior Editor since 2014, Christopher Livingston has established himself as essential reading for understanding PC gaming's technical and cultural evolution. His 1,200+ published works blend:
"My job is to help players understand why games work, not just that they work." - Livingston, 2023 GDC Interview
We've followed Christopher Livingston's two-decade journey through gaming journalism with admiration for his ability to dissect complex design choices while maintaining approachability. As Senior Editor at PC Gamer since 2014, Livingston has become a vital bridge between developers' creative processes and players' experiences.
Livingston's 2024 deep dive into Uncommon Games' development pivot reveals his signature blend of technical analysis and human storytelling. Through interviews with CEO Steven Jian, he traces Animalkind's transformation from punishing survival sim to cozy builder, contextualizing industry shifts toward accessible gameplay. The piece stands out for its balanced examination of market forces versus creative vision, featuring exclusive concept art comparisons and player feedback metrics.
This provocative 2025 analysis demonstrates Livingston's comfort navigating gaming's taboo spaces. By contextualizing HotPink Games' annual survey within broader industry normalization of adult content, he challenges readers to reconsider perceptions of "mature" gaming. The article's strength lies in comparative data visualization, tracking category trends from 2020-2025 while maintaining strict clinical terminology.
Livingston's 2025 coverage of Microsoft's unexpected partnership showcases his ability to find substance in celebrity collaborations. Beyond surface-level reporting, he analyzes pedagogical frameworks behind the water bucket physics tutorials, interviewing curriculum designers and accessibility consultants. The piece serves as a masterclass in balancing brand messaging with critical inquiry.
Livingston's Animalkind piece demonstrates particular interest in studio leadership perspectives. Successful pitches should offer direct access to creative directors or lead designers, particularly those willing to discuss failed prototypes or pivots. His coverage of Uncommon Games' strategic shift shows appetite for "post-mortem" style analysis of development roadblocks.
The kink survey analysis proves Livingston's effective use of longitudinal datasets. PR professionals should present clear metrics on player behavior, retention patterns, or community trends. Interactive dashboards or anonymized raw data packages increase pitch success likelihood for this quantitatively-minded journalist.
His Minecraft/Jack Black coverage reveals interest in gaming's applied potential. Pitches bridging entertainment and pedagogy—particularly those involving unexpected institutional partnerships—resonate strongly. Focus on measurable learning outcomes rather than superficial celebrity involvement.
While Livingston acknowledges mobile gaming's market dominance, his bylines show clear preference for PC-centric experiences. Pitches emphasizing touchscreen mechanics or free-to-play monetization models consistently receive less engagement than those exploring mod support or hardware-pushing graphics.
The Animalkind article's success stemmed from exclusive pre-alpha footage access. Developers willing to share unpolished builds and design documents position themselves favorably for Livingston's in-depth process pieces.
"Livingston possesses that rare ability to make technical design choices feel personally relevant to casual players." - Robin Valentine, PC Gamer Editor-in-Chief
At PressContact, we aim to help you discover the most relevant journalists for your PR efforts. If you're looking to pitch to more journalists who write on Gaming, here are some other real estate journalist profiles you may find relevant: